Eric G. Gordon | Coursera:  Michigan State University – Game Design and Development

Solar System Simulation | Date:  2021-10-04

Added All Planets Orbiting the Sun (including our good friend Pluto! and the Spawning Comets)

  • Sun
  • Mercury
  • Venus
  • Earth (w/ Moon)
  • Mars
  • Jupiter
  • Saturn
  • Uranus
  • Neptune
  • Pluto

Attempted to scale size, distance, and rotation speeds.  WHY DIDN'T SOMEONE STOP ME?!  Epic Fail!  So I restored to basic on-screen visibility of game objects.  I did nonetheless create a separate game object as the center point for the main camera and the Look To Target script so that the Sun is positioned to the left of the screen and the orbiting planets are visible to the right.  I also had Venus and Uranus rotate in the opposite direction.

Added "NASA" textures.

Also created customer texture, my caricature, and added it to the Comet game object.  :)

Enjoy!

*** BROWSER:  Click GO BACK on Browser to Navigate to Itch.io and Anywhere Else to "Stop Sound Effects" ***

*** DESKTOP:  Click "ALT + F4" to Close Simulation ***

All constructive feedback is greatly welcomed.

Thanks in advance!

Note:  In an effort to create the WebGL build, I had to disable the Compression Format option and deselect the Decompression Fallback option.  Unity was creating empty folders otherwise.  The initial WebGL load time seems a tad bit long.

Download

Download
Build-EricGordon-MSU_GDD1_2DS-W2_SSS-WIN-V02-20211104a.zip 29 MB

Leave a comment

Log in with itch.io to leave a comment.